The wraith can target any corpse that has been dead for under 1 minute and create a specter, that will follow your orders. This wail has no effect on constructs or undead. Traits Innate Spellcasting: The couatl's spellcasting ability is Charisma (spell save DC 14). The DM has statistics on both creatures. The wraith shows how to handle Constitution ability damage --- the maximum hit points are reduced instead. Mormesk was a human mage and the last defending wizard of Uruth Ukrypt's raid on the Wave Echo Cave. This page is incomplete and/or lacking flavor. All other creatures within 30 feet of the wraith that can hear the wraith must make a DC 16 Constitution saving throw. The target’s spirit rises as a specter in the space of its corpse or in the nearest unoccupied space. Both the specter and the wraith roll for initiative individually. The caster becomes insubstantial. A wraith spider was a type of undead giant spider.3 1 Description 2 Combat 3 Ecology 4 History 5 Appendix 5.1 Appearances 5.2 References 5.3 Connections Appearing much like the monstrous spiders that they were in life, wraith spiders differed in a few noticeable ways. The wraith can have no more than seven specters under its control at one time. Mormesk the Wraith in The Lost Mine of Phandelver is a nerfed version of the MM wraith, with fewer hit points, lower Drain Life damage and no Create Specter feature (see below). The wraith releases a mournful wail, provided that the wraith isn't in sunlight. Ethereal creatures can also affect the caster. Jump to: navigation, search. Grants the mien of an insubstantial undead. In this form, the caster can only be hit by magical attacks, magical wapons, or creatures who can be hit only by magical weapons. The wraith can have no more than seven specters under its control at one time. Appearance. He coveted treasure and wealth, both in life and in undeath. The specter is under the wraith’s control. You can overlay/add Shadow statistics to make it even more of a challenge, and make it somewhat more mysical or ethereal. He was turned into a wraith that haunted the cavern for over half a millennium.123 1 Description 2 History 3 Appendix 3.1 References The human wizard was said to be a powerful spellcaster. This ghostly creature is little more than a dark shape with two flickering pinpoints of light where its eyes should be. If the wraith is destroyed and a specter remains, it explodes, dealing 1d6 force damage to anything within 30 feet. Necrotic touch attack, weapons and armor, creates undead. The wraith can have no more than seven specters under its control at one time. The wraith targets a humanoid within 10 feet of it that has been dead for no longer than 1 minute and died violently. Wraith (5e Race) From D&D Wiki. 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